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U.S. Department of Education Releases Study and Accompanying Toolkit on Ed Tech for Eng... - 6 views

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    "This toolkit brings suggestions and resources for educators who want to utilize new technology-based resources to help their EL students gain proficiency in English and meet academic goals. The toolkit offers five guiding principles for educators to apply in exploring new ways of working with and supporting EL students through technology" (press release, 2018.10.22, ¶3
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News: The Evidence on Online Education - Inside Higher Ed - 0 views

  • WASHINGTON -- Online learning has definite advantages over face-to-face instruction when it comes to teaching and learning, according to a new meta-analysis released Friday by the U.S. Department of Education.The study found that students who took all or part of their instruction online performed better, on average, than those taking the same course through face-to-face instruction. Further, those who took "blended" courses -- those that combine elements of online learning and face-to-face instruction -- appeared to do best of all. That finding could be significant as many colleges report that blended instruction is among the fastest-growing types of enrollment.
  • the positive results appeared consistent (and statistically significant) for all types of higher education, undergraduate and graduate, across a range of disciplines, the study said.
  • On the topic of online learning, there is a steady stream of studies, but many of them focus on limited issues or lack control groups. The Education Department report said that it had identified more than 1,000 empirical studies of online learning that were published from 1996 through July 2008. For its conclusions, however, the Education Department considered only a small number (51) of independent studies that met strict criteria. They had to contrast an online teaching experience to a face-to-face situation, measure student learning outcomes, use a "rigorous research design," and provide adequate information to calculate the differences.
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  • Using technology to give students "control of their interactions" has a positive effect on student learning, however. "Studies indicate that manipulations that trigger learner activity or learner reflection and self-monitoring of understanding are effective when students pursue online learning as individuals," the report says.
  • n noting caveats about the findings, the study returns to the issue of time."Despite what appears to be strong support for online learning applications, the studies in this meta-analysis do not demonstrate that online learning is superior as a medium," the report says. "In many of the studies showing an advantage for online learning, the online and classroom conditions differed in terms of time spent, curriculum and pedagogy. It was the combination of elements in the treatment conditions (which was likely to have included additional learning time and materials as well as additional opportunities for collaboration) that produced the observed learning advantages. At the same time, one should note that online learning is much more conducive to the expansion of learning time than is face-to-face instruction."
  • " What the study demonstrates, she said, is that colleges need to think broadly about using online education, and not be "artificially limited" to face-to-face instruction.
  • Successful education has always been about engaging students whether it is in an online environment, face to face or in a blended setting. And fundamental to that is having faculty who are fully supported and engaged in that process as well."
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    Timely information for our group! The learning time issue in particular is an important finding that points to a cost effective way to increase student learning time without tackling the issue of a longer school day head on. We know that more time on meaningful tasks is crucial, but the physical cost of attending a bricks and mortar classrooms is prohibitive.
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A New Renaissance - The Future of Education — The Learner's Way - 4 views

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    This week I am in Florence having spent two days at "The Future of Education" conference. Visiting this city, which has played such a significant role in western history, is inspiring. It encourages one to not only look back at what was, but also to look ahead at what might be, especially when the t
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What are your students doing? - 26 views

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    Recently I read Amanda Ripley's thought provoking book 'The Smartest Kids in the World: And How They Got That Way' in which through a comparative study of foreign exchange students she reports from the inside on the modern powerhouses of education. Amanda set out to explain why some countries are able to outperform others on PISA scores.
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    Recently I read Amanda Ripley's thought provoking book 'The Smartest Kids in the World: And How They Got That Way' in which through a comparative study of foreign exchange students she reports from the inside on the modern powerhouses of education. Amanda set out to explain why some countries are able to outperform others on PISA scores.
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Educational Disadvantage - Socio-economic Status and Education Pt 3 - The Learner's Way - 7 views

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    Pedagogy and curriculum that engages students from low-socioeconomic backgrounds and is deemed personally relevant to the lives they live, are seen as important factors towards equality of outcome by Wrench, Hammond, McCallum and Price (2012). Their research involved designing a curriculum and pedagogy that would be highly engaging to students of low-socioeconomic status. 'The interventions involved curriculum redesigns that set meaningful, challenging learning task(s) (culminating in high quality learning products); strong connection to student life-worlds; and a performative expectation for student learning.' (Wrench et al 2012 p934)
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Weblogg-ed » Personalizing Education for Teachers, Too - 0 views

  • The key to this transformation is not to standardize education but to personalize it, to build achievement on discovering the individual talents of the each child, to put students in an environment where they want to learn and where they can naturally discover their true passions (238). The curriculum should be personalized. Learning happens in the  minds and souls of individuals–not in the databases of multiple-choice tests (248).
    • Tero Toivanen
       
      autotelic learning
  • Sir Ken lays out the case for personalizing our kids’ educations in the context of transforming (not reforming) schools:
  • Sir Ken Robinson’s new book “The Element”
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  • Finally, he came to the conclusion that the only way to do it was to create an individualized learning experience for each teacher, to take them where they are and mentor them, individually, to a different place. He’s in the process of surveying each teacher to determine what technologies they currently use, what their comfort levels are, and what they are most passionate about. Then, using those results, he and one other tech educator at the school are going to start going one by one, talking about change, looking at tools, making connections, and shifting the pedagogy.
  • Great teachers have always understood that their real role is not to teach subjects but to teach students (249).
  • Teachers are learners. If they’re not, they shouldn’t be teachers.
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Five Psychological Principles Fueling Gamification : Learning Solutions Magazine - 0 views

  • narratives developed around a learning activity make the activity more engaging and relevant to the learner
    • dsatkins1981
       
      How could we build content and narrative into an Escape Room to enhance the already value elements such as problems-solving and creative thinking?
  • leveling up should become more difficult as users progress through the material.
    • dsatkins1981
       
      Designers at Nintendo often say: the best games are simple to play, but difficult to master (i.e. Mario).
  • the brain can only handle a finite amount of information at one time before becoming overloaded.
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  • Better learning happens when this occurs.
  • Gamification has been shown to relieve stress and clear the brain of distractions.
  • “If you play Angry Birds or some other game on your mobile or laptop, you are not thinking about what you are making tonight for dinner. You are thinking about what is going on in the game,” she says.
  • incorporate learning in that experience, it causes a hyper focus on the key learning point.”
    • dsatkins1981
       
      Some in the field of brain science are finding that multitasking is actually detrimental to task-quality. In other words, each additional task you undertake decreases the quality of your focus on all tasks exponentially and therefore decreases each resultant product. Hyperfocus for limited periods may be much more inline with the way the brain wants to work.
  • on a psychological level, losses can be twice as powerful as gains
  • Individuals will keep playing
  • relieves cognitive overload
  • forges an emotional connection
  • individuals would rather avoid losses than acquire equivalent gains.
  • an individual would prefer to not lose $5, as opposed to finding $5.
  • Users who earn or receive awards as a result of gamification do not want to lose them and, thus, will continue playing in order to retain them.
    • dsatkins1981
       
      Like sonic the hedgehog losing rings? I like it. On the other hand, what about the evil of our day: microtransactions? Where does that come into play and what are the risks of abuse by designers of gamification in education?
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